2023-05-19 07:18:38 +00:00
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[gd_scene load_steps=5 format=3]
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2023-05-18 06:41:26 +00:00
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2023-05-21 04:42:38 +00:00
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[ext_resource type="PhysicsMaterial" uid="uid://e05n66x8ug77" path="res://Resources/BouncyMaterial.tres" id="1_e3kk5"]
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[ext_resource type="Script" path="res://Scripts/Objects/Enemy.cs" id="1_fbrtv"]
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2023-05-18 06:41:26 +00:00
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[sub_resource type="PlaceholderTexture2D" id="PlaceholderTexture2D_iw3nx"]
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size = Vector2(50, 75)
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[sub_resource type="RectangleShape2D" id="RectangleShape2D_dbik4"]
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size = Vector2(12, 150)
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[node name="Enemy" type="RigidBody2D"]
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2023-05-19 07:18:38 +00:00
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collision_mask = 3
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2023-05-18 06:41:26 +00:00
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physics_material_override = ExtResource("1_e3kk5")
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gravity_scale = 0.0
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lock_rotation = true
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script = ExtResource("1_fbrtv")
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[node name="Sprite" type="Sprite2D" parent="."]
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scale = Vector2(0.25, 2)
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texture = SubResource("PlaceholderTexture2D_iw3nx")
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[node name="CollisionShape2D" type="CollisionShape2D" parent="."]
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shape = SubResource("RectangleShape2D_dbik4")
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