Pong/project.godot

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2023-05-17 03:28:26 +00:00
; Engine configuration file.
; It's best edited using the editor UI and not directly,
; since the parameters that go here are not all obvious.
;
; Format:
; [section] ; section goes between []
; param=value ; assign values to parameters
config_version=5
[application]
config/name="Pong"
run/main_scene="res://pong.tscn"
config/features=PackedStringArray("4.0", "C#", "Double Precision", "Mobile")
config/icon="res://icon.svg"
[dotnet]
project/assembly_name="Pong"
[editor]
version_control/plugin_name="GitPlugin"
version_control/autoload_on_startup=true
[rendering]
renderer/rendering_method="mobile"