2023-05-17 06:47:24 +00:00
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[gd_scene load_steps=5 format=3 uid="uid://bklo6torhapa0"]
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2023-05-17 06:15:31 +00:00
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[ext_resource type="Script" path="res://Scripts/Paddle.cs" id="1_uv7s3"]
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[sub_resource type="PhysicsMaterial" id="PhysicsMaterial_r5a55"]
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friction = 0.0
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bounce = 1.0
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2023-05-17 06:47:24 +00:00
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[sub_resource type="PlaceholderTexture2D" id="PlaceholderTexture2D_iw3nx"]
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size = Vector2(50, 75)
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[sub_resource type="RectangleShape2D" id="RectangleShape2D_dbik4"]
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size = Vector2(12, 150)
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2023-05-17 06:15:31 +00:00
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[node name="Paddle" type="RigidBody2D"]
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physics_material_override = SubResource("PhysicsMaterial_r5a55")
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gravity_scale = 0.0
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lock_rotation = true
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script = ExtResource("1_uv7s3")
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[node name="Sprite" type="Sprite2D" parent="."]
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scale = Vector2(0.25, 2)
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2023-05-17 06:47:24 +00:00
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texture = SubResource("PlaceholderTexture2D_iw3nx")
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2023-05-17 06:15:31 +00:00
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2023-05-17 06:47:24 +00:00
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[node name="CollisionShape2D" type="CollisionShape2D" parent="."]
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shape = SubResource("RectangleShape2D_dbik4")
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