namespace Pong.Scripts.Managers.UI.Menus; public partial class Settings : BaseMenu { private SettingsManager _settings; private SpinBox _scale; private Button _saveButton; private bool _scaleModified; protected override void EnterTree() { GetNodes(); _scale.Value = _settings.SettingsData.Scale; } private void OnBackButtonPressed() { GetTree().ChangeSceneToFile("res://Scenes/UI/Menus/MainMenu.tscn"); } private void GetNodes() { _settings = GetNode("/root/SettingsManager"); _scale = GetNode("ScrollContainer/InternalMainContainer/ScaleContainer/Scale"); _saveButton = GetNode