[gd_scene load_steps=4 format=3 uid="uid://dts6gwgqbre22"] [ext_resource type="Script" path="res://Scripts/Objects/Ball.cs" id="1_474si"] [sub_resource type="PlaceholderTexture2D" id="PlaceholderTexture2D_yq7ub"] size = Vector2(50, 50) [sub_resource type="RectangleShape2D" id="RectangleShape2D_i1hik"] size = Vector2(50, 50) [node name="Ball" type="CharacterBody2D"] collision_mask = 3 script = ExtResource("1_474si") [node name="Sprite2D" type="Sprite2D" parent="."] position = Vector2(-1, -1) texture = SubResource("PlaceholderTexture2D_yq7ub") [node name="CollisionShape2D" type="CollisionShape2D" parent="."] position = Vector2(-1, -1) shape = SubResource("RectangleShape2D_i1hik")