Pong/Scenes/UI/Menus/MainMenu.tscn
Fries 425bf2ad27 make a settings menu and general refactoring
i added more to the main menu, as it has a settings menu now, that stores its files with json. i also changed the font to atkinson hyperlegible and made a BaseMenu class that takes care of the screen scaling for menus.

i also refactored the project folder structure to make it more organized.
2023-05-20 21:42:38 -07:00

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[gd_scene load_steps=4 format=3 uid="uid://buvptlse06qej"]
[ext_resource type="Script" path="res://Scripts/Managers/UI/Menus/MainMenu.cs" id="1_essvw"]
[ext_resource type="Theme" uid="uid://bk0vu443pyq1g" path="res://Resources/MenuTheme.tres" id="1_qt6h4"]
[ext_resource type="LabelSettings" uid="uid://dkyqusswobqb3" path="res://Resources/ScoreLabelSettings.tres" id="2_mtqkf"]
[node name="MainMenu" type="VBoxContainer"]
offset_right = 800.0
offset_bottom = 600.0
size_flags_horizontal = 3
size_flags_vertical = 3
theme = ExtResource("1_qt6h4")
script = ExtResource("1_essvw")
[node name="Label" type="Label" parent="."]
layout_mode = 2
text = "Pong"
label_settings = ExtResource("2_mtqkf")
horizontal_alignment = 1
vertical_alignment = 1
[node name="PlayButton" type="Button" parent="."]
layout_mode = 2
text = "Play
"
[node name="SettingsButton" type="Button" parent="."]
layout_mode = 2
text = "Settings"
[connection signal="pressed" from="PlayButton" to="." method="OnPlayButtonPressed"]
[connection signal="pressed" from="SettingsButton" to="." method="OnSettingsButtonPressed"]