Pong/Scripts/Managers/PongSceneManager.cs
Fries 425bf2ad27 make a settings menu and general refactoring
i added more to the main menu, as it has a settings menu now, that stores its files with json. i also changed the font to atkinson hyperlegible and made a BaseMenu class that takes care of the screen scaling for menus.

i also refactored the project folder structure to make it more organized.
2023-05-20 21:42:38 -07:00

14 lines
242 B
C#

using Godot;
namespace Pong.Scripts.Managers;
public partial class PongSceneManager : Node2D
{
public override void _Process(double delta)
{
if (Input.IsActionJustPressed("scene_reload"))
{
GetTree().ReloadCurrentScene();
}
}
}