pong in godot :3
Find a file
Fries 604d79e654 the paddle can now scale to the resolution
i added a GameArea class which makes it easier to operate on in coordinates bounds with the GameCoordinate struct wrapper which does calculations for me. the GameArea class also has a normalization system which is how the ScalingManager can teleport items in bounds to relatively the same place when resized.

it took quite a while to get the paddle to teleport. looks like im supposed to modify the position inside IntegrateForces instead of PhysicsProcess which is my mistake.
2023-05-23 00:21:54 -07:00
.idea/.idea.Pong/.idea Initial Commit 2023-05-16 20:28:26 -07:00
addons make a settings menu and general refactoring 2023-05-20 21:42:38 -07:00
Fonts make a settings menu and general refactoring 2023-05-20 21:42:38 -07:00
Resources make a settings menu and general refactoring 2023-05-20 21:42:38 -07:00
Scenes the paddle can now scale to the resolution 2023-05-23 00:21:54 -07:00
Scripts the paddle can now scale to the resolution 2023-05-23 00:21:54 -07:00
.gitattributes Initial Commit 2023-05-16 20:28:26 -07:00
.gitignore Initial Commit 2023-05-16 20:28:26 -07:00
icon.svg Initial Commit 2023-05-16 20:28:26 -07:00
icon.svg.import Initial Commit 2023-05-16 20:28:26 -07:00
Pong.csproj Initial Commit 2023-05-16 20:28:26 -07:00
Pong.sln Initial Commit 2023-05-16 20:28:26 -07:00
Pong.sln.DotSettings.user Initial Commit 2023-05-16 20:28:26 -07:00
project.godot make a settings menu and general refactoring 2023-05-20 21:42:38 -07:00