Fries
f84479e03a
i added a main menu scene and a score system that is written in GDScript instead of C# for a change. the WallManager, the thing that detects collisions, calls the score method on the ScoreManager.
30 lines
772 B
Text
30 lines
772 B
Text
[gd_scene load_steps=3 format=3 uid="uid://co2rv0nci8sbm"]
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[ext_resource type="Script" path="res://Scripts/Managers/ScoreManager.gd" id="1_bdtqr"]
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[sub_resource type="LabelSettings" id="LabelSettings_piogj"]
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font_size = 64
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[node name="Score" type="HFlowContainer"]
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z_index = 1
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offset_left = -378.0
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offset_top = -272.0
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offset_right = 378.0
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offset_bottom = 268.0
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script = ExtResource("1_bdtqr")
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[node name="Player1" type="Label" parent="."]
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layout_mode = 2
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size_flags_horizontal = 3
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text = "0
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"
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label_settings = SubResource("LabelSettings_piogj")
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vertical_alignment = 1
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[node name="Player2" type="Label" parent="."]
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layout_mode = 2
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size_flags_horizontal = 3
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text = "0"
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label_settings = SubResource("LabelSettings_piogj")
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horizontal_alignment = 2
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vertical_alignment = 1
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