add_custom_command( COMMAND ${CMAKE_CURRENT_SOURCE_DIR}/asset_generator.py ${CMAKE_CURRENT_SOURCE_DIR}/game.js ${CMAKE_CURRENT_SOURCE_DIR}/game.c OUTPUT ${CMAKE_CURRENT_SOURCE_DIR}/game.c DEPENDS ${CMAKE_CURRENT_SOURCE_DIR}/game.js ${CMAKE_CURRENT_SOURCE_DIR}/asset_generator.py COMMENT "Creating game.c from game.js" ) add_custom_command( COMMAND ${CMAKE_CURRENT_SOURCE_DIR}/data_asset_generator.py ${CMAKE_SOURCE_DIR}/data ${CMAKE_CURRENT_SOURCE_DIR}/data_generated.c OUTPUT ${CMAKE_CURRENT_SOURCE_DIR}/data_generated.c DEPENDS ${CMAKE_SOURCE_DIR}/data ${CMAKE_CURRENT_SOURCE_DIR}/data_asset_generator.py COMMENT "Creating data_generated.c from the data directory" ) add_library(assets game.c data_generated.c) target_include_directories(assets PUBLIC ./include)