declare interface RGBA {} declare interface FilePtr {} declare interface GRRLibTexture {} declare namespace wii { function exit(): void function get_file(filename: string) : FilePtr namespace grrlib { function load_texture(file: FilePtr) : GRRLibTexture function fill_screen(color: RGBA): void function draw_img(xPos: number, yPos: number, texture: GRRLibTexture, degrees: number, scaleX: number, scaleY: number, color: RGBA) : void function rectangle(x: number, y: number, width: number, height: number, color: RGBA, filled: bool) : void } }