WiiDuktape/source/CMakeLists.txt
Fries 9f1b00d39d add file support
file loading is implemented with an asset generator script that reads
all the files in the data folder and converts them into c arrays and
puts them inside a c source file.
2024-06-20 18:41:49 -07:00

18 lines
860 B
CMake

add_custom_command(
COMMAND ${CMAKE_CURRENT_SOURCE_DIR}/asset_generator.py ${CMAKE_CURRENT_SOURCE_DIR}/game.js ${CMAKE_CURRENT_SOURCE_DIR}/game.c
OUTPUT ${CMAKE_CURRENT_SOURCE_DIR}/game.c
DEPENDS ${CMAKE_CURRENT_SOURCE_DIR}/game.js ${CMAKE_CURRENT_SOURCE_DIR}/asset_generator.py
COMMENT "Creating game.c from game.js"
)
add_custom_command(
COMMAND ${CMAKE_CURRENT_SOURCE_DIR}/data_asset_generator.py ${CMAKE_SOURCE_DIR}/data ${CMAKE_CURRENT_SOURCE_DIR}/data_generated.c
OUTPUT ${CMAKE_CURRENT_SOURCE_DIR}/data_generated.c
DEPENDS ${CMAKE_SOURCE_DIR}/data ${CMAKE_CURRENT_SOURCE_DIR}/data_asset_generator.py
COMMENT "Creating data_generated.c from the data directory"
)
add_executable(WiiDuktape main.c grrlib_duk.c game.c data_generated.c)
target_link_libraries(WiiDuktape duktape)
target_link_libraries(WiiDuktape GRRLIB)
ogc_create_dol(WiiDuktape)