Fries
9f1b00d39d
file loading is implemented with an asset generator script that reads all the files in the data folder and converts them into c arrays and puts them inside a c source file.
81 lines
2.1 KiB
C
81 lines
2.1 KiB
C
#include "grrlib_duk.h"
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#include "duk_config.h"
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#include "duktape.h"
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#include <grrlib.h>
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static unsigned int get_color(duk_context *ctx, duk_idx_t index) {
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size_t rgba_size;
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unsigned char * rgba = duk_get_buffer(ctx, index, &rgba_size);
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return rgba[0] << 24 | rgba[1] << 16 | rgba[2] << 8 | rgba[3];
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}
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static duk_ret_t grrlib_fill_screen(duk_context *ctx) {
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unsigned int color = get_color(ctx, 0);
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GRRLIB_FillScreen(color);
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return 0;
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}
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static duk_ret_t grrlib_rectangle(duk_context *ctx) {
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float x = duk_to_number(ctx, 0);
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float y = duk_to_number(ctx, 1);
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float width = duk_to_number(ctx, 2);
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float height = duk_to_number(ctx, 3);
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unsigned int color = get_color(ctx, 4);
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bool filled = duk_to_boolean(ctx, 5);
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GRRLIB_Rectangle(x, y, width, height, color, filled);
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return 0;
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}
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static duk_ret_t grrlib_load_texture(duk_context *ctx) {
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void* file_ptr;
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duk_push_string(ctx, "file_ptr");
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duk_get_prop(ctx, 0);
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file_ptr = duk_get_pointer(ctx, -1);
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duk_pop(ctx);
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size_t size;
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duk_push_string(ctx, "size");
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duk_get_prop(ctx, 0);
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size = duk_get_number(ctx, -1);
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duk_pop(ctx);
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GRRLIB_texImg* texture = GRRLIB_LoadTexture(file_ptr);
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duk_push_pointer(ctx, texture);
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return 1;
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}
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static duk_ret_t grrlib_draw_img(duk_context *ctx) {
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float xPos = duk_to_number(ctx, 0);
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float yPos = duk_to_number(ctx, 1);
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void * texture = duk_get_pointer(ctx, 2);
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float degrees = duk_to_number(ctx, 3);
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float scaleX = duk_to_number(ctx, 4);
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float scaleY = duk_to_number(ctx, 5);
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unsigned int color = get_color(ctx, 6);
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GRRLIB_DrawImg(xPos, yPos, texture, degrees, scaleX, scaleY, color);
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return 0;
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}
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void define_grrlib_object(duk_context *ctx) {
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duk_idx_t grrlib_obj = duk_push_object(ctx);
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duk_push_c_function(ctx, grrlib_fill_screen, 1);
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duk_put_prop_string(ctx, grrlib_obj, "fill_screen");
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duk_push_c_function(ctx, grrlib_rectangle, 6);
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duk_put_prop_string(ctx, grrlib_obj, "rectangle");
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duk_push_c_function(ctx, grrlib_load_texture, 1);
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duk_put_prop_string(ctx, grrlib_obj, "load_texture");
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duk_push_c_function(ctx, grrlib_draw_img, 7);
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duk_put_prop_string(ctx, grrlib_obj, "draw_img");
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}
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