No description
Find a file
Fries 8f303eec6a Try to abstract out the engine to make it more cross-platform.
This means you maybe can run it on linux, which is the goal for profiling and debugging purposes and it makes it easier to do that (even if the cpu is faster, i can still see expensive functions). Currently only hello.elf works on linux and hello.elf and cube.elf on the dreamcast. gl.elf is broken on both because of controller stuff.
2024-03-14 23:19:39 -07:00
.vscode Try to abstract out the engine to make it more cross-platform. 2024-03-14 23:19:39 -07:00
romdisk Try to abstract out the engine to make it more cross-platform. 2024-03-14 23:19:39 -07:00
src Try to abstract out the engine to make it more cross-platform. 2024-03-14 23:19:39 -07:00
subprojects Parse a cube .obj file to display. 2024-03-13 21:49:35 -07:00
.clang-format Convert gl.c to c++ and make it nicer. 2024-03-11 22:41:34 -07:00
.clangd Convert gl.c to c++ and make it nicer. 2024-03-11 22:41:34 -07:00
.gitignore Make some Dreamcast OpenGL programs. 2024-03-10 21:40:08 -07:00
dreamcast-cross-file.txt Convert gl.c to c++ and make it nicer. 2024-03-11 22:41:34 -07:00
meson.build Try to abstract out the engine to make it more cross-platform. 2024-03-14 23:19:39 -07:00