"use strict"; function assert(actual, expected, message) { if (arguments.length == 1) expected = true; if (actual === expected) return; if (actual !== null && expected !== null && typeof actual == 'object' && typeof expected == 'object' && actual.toString() === expected.toString()) return; throw Error("assertion failed: got |" + actual + "|" + ", expected |" + expected + "|" + (message ? " (" + message + ")" : "")); } /* operators overloading with Operators.create() */ function test_operators_create() { class Vec2 { constructor(x, y) { this.x = x; this.y = y; } static mul_scalar(p1, a) { var r = new Vec2(); r.x = p1.x * a; r.y = p1.y * a; return r; } toString() { return "Vec2(" + this.x + "," + this.y + ")"; } } Vec2.prototype[Symbol.operatorSet] = Operators.create( { "+"(p1, p2) { var r = new Vec2(); r.x = p1.x + p2.x; r.y = p1.y + p2.y; return r; }, "-"(p1, p2) { var r = new Vec2(); r.x = p1.x - p2.x; r.y = p1.y - p2.y; return r; }, "=="(a, b) { return a.x == b.x && a.y == b.y; }, "<"(a, b) { var r; /* lexicographic order */ if (a.x == b.x) r = (a.y < b.y); else r = (a.x < b.x); return r; }, "++"(a) { var r = new Vec2(); r.x = a.x + 1; r.y = a.y + 1; return r; } }, { left: Number, "*"(a, b) { return Vec2.mul_scalar(b, a); } }, { right: Number, "*"(a, b) { return Vec2.mul_scalar(a, b); } }); var a = new Vec2(1, 2); var b = new Vec2(3, 4); var r; r = a * 2 + 3 * b; assert(r.x === 11 && r.y === 16); assert(a == a, true); assert(a == b, false); assert(a != a, false); assert(a < b, true); assert(a <= b, true); assert(b < a, false); assert(b <= a, false); assert(a <= a, true); assert(a >= a, true); a++; assert(a.x === 2 && a.y === 3); r = ++a; assert(a.x === 3 && a.y === 4); assert(r === a); } /* operators overloading thru inheritance */ function test_operators() { var Vec2; function mul_scalar(p1, a) { var r = new Vec2(); r.x = p1.x * a; r.y = p1.y * a; return r; } var vec2_ops = Operators({ "+"(p1, p2) { var r = new Vec2(); r.x = p1.x + p2.x; r.y = p1.y + p2.y; return r; }, "-"(p1, p2) { var r = new Vec2(); r.x = p1.x - p2.x; r.y = p1.y - p2.y; return r; }, "=="(a, b) { return a.x == b.x && a.y == b.y; }, "<"(a, b) { var r; /* lexicographic order */ if (a.x == b.x) r = (a.y < b.y); else r = (a.x < b.x); return r; }, "++"(a) { var r = new Vec2(); r.x = a.x + 1; r.y = a.y + 1; return r; } }, { left: Number, "*"(a, b) { return mul_scalar(b, a); } }, { right: Number, "*"(a, b) { return mul_scalar(a, b); } }); Vec2 = class Vec2 extends vec2_ops { constructor(x, y) { super(); this.x = x; this.y = y; } toString() { return "Vec2(" + this.x + "," + this.y + ")"; } } var a = new Vec2(1, 2); var b = new Vec2(3, 4); var r; r = a * 2 + 3 * b; assert(r.x === 11 && r.y === 16); assert(a == a, true); assert(a == b, false); assert(a != a, false); assert(a < b, true); assert(a <= b, true); assert(b < a, false); assert(b <= a, false); assert(a <= a, true); assert(a >= a, true); a++; assert(a.x === 2 && a.y === 3); r = ++a; assert(a.x === 3 && a.y === 4); assert(r === a); } function test_default_op() { assert(Object(1) + 2, 3); assert(Object(1) + true, 2); assert(-Object(1), -1); } test_operators_create(); test_operators(); test_default_op();