Replaced the template makefile with a fully annotated makefile and addressed http://code.google.com/p/grrlib/issues/detail?id=3

This commit is contained in:
csBlueChip 2009-08-23 15:19:47 +00:00
parent 6120bbd7c3
commit b62e9d73bc
2 changed files with 113 additions and 139 deletions

View file

@ -1,139 +1,113 @@
#--------------------------------------------------------------------------------- # BC's quick'n'dirty makefile - with annotations
# Clear the implicit built in rules
#--------------------------------------------------------------------------------- #-------------------------------------------------------------------------------
.SUFFIXES: # Check devkitpro is installed
#--------------------------------------------------------------------------------- #-------------------------------------------------------------------------------
ifeq ($(strip $(DEVKITPPC)),) ifeq ($(strip $(DEVKITPPC)),)
$(error "Please set DEVKITPPC in your environment. export DEVKITPPC=<path to>devkitPPC) $(error "Use export DEVKITPPC=<path to>devkitPPC and try again")
endif endif
include $(DEVKITPPC)/wii_rules ifeq ($(strip $(DEVKITPRO)),)
$(error "Use export DEVKITPRO=<path to>devkitPRO and try again")
#---------------------------------------------------------------------------------
# TARGET is the name of the output
# BUILD is the directory where object files & intermediate files will be placed
# SOURCES is a list of directories containing source code
# INCLUDES is a list of directories containing extra header files
#---------------------------------------------------------------------------------
TARGET := $(notdir $(CURDIR))
BUILD := build
SOURCES := source source/gfx
DATA := data
INCLUDES :=
#---------------------------------------------------------------------------------
# options for code generation
#---------------------------------------------------------------------------------
CFLAGS = -g -O2 -mrvl -Wall $(MACHDEP) $(INCLUDE)
CXXFLAGS = $(CFLAGS)
LDFLAGS = -g $(MACHDEP) -mrvl -Wl,-Map,$(notdir $@).map
#---------------------------------------------------------------------------------
# any extra libraries we wish to link with the project
#---------------------------------------------------------------------------------
LIBS := -lgrrlib -lpngu -lpng -ljpeg -lz -lfat -lwiiuse -lbte -logc -lm
#---------------------------------------------------------------------------------
# list of directories containing libraries, this must be the top level containing
# include and lib
#---------------------------------------------------------------------------------
LIBDIRS := $(CURDIR)/$(GRRLIB)
#---------------------------------------------------------------------------------
# no real need to edit anything past this point unless you need to add additional
# rules for different file extensions
#---------------------------------------------------------------------------------
ifneq ($(BUILD),$(notdir $(CURDIR)))
#---------------------------------------------------------------------------------
export OUTPUT := $(CURDIR)/$(TARGET)
export VPATH := $(foreach dir,$(SOURCES),$(CURDIR)/$(dir)) \
$(foreach dir,$(DATA),$(CURDIR)/$(dir))
export DEPSDIR := $(CURDIR)/$(BUILD)
#---------------------------------------------------------------------------------
# automatically build a list of object files for our project
#---------------------------------------------------------------------------------
CFILES := $(foreach dir,$(SOURCES),$(notdir $(wildcard $(dir)/*.c)))
CPPFILES := $(foreach dir,$(SOURCES),$(notdir $(wildcard $(dir)/*.cpp)))
sFILES := $(foreach dir,$(SOURCES),$(notdir $(wildcard $(dir)/*.s)))
SFILES := $(foreach dir,$(SOURCES),$(notdir $(wildcard $(dir)/*.S)))
BINFILES := $(foreach dir,$(DATA),$(notdir $(wildcard $(dir)/*.*)))
#---------------------------------------------------------------------------------
# use CXX for linking C++ projects, CC for standard C
#---------------------------------------------------------------------------------
ifeq ($(strip $(CPPFILES)),)
export LD := $(CC)
else
export LD := $(CXX)
endif endif
export OFILES := $(addsuffix .o,$(BINFILES)) \ #-------------------------------------------------------------------------------
$(CPPFILES:.cpp=.o) $(CFILES:.c=.o) \ # Applicatin will be named after this directory
$(sFILES:.s=.o) $(SFILES:.S=.o) #-------------------------------------------------------------------------------
APP := $(notdir $(CURDIR))
ELF := $(APP).elf
DOL := $(APP).dol
MAP := $(APP).map
#--------------------------------------------------------------------------------- #-------------------------------------------------------------------------------
# build a list of include paths # Source code and binary resources
#--------------------------------------------------------------------------------- #-------------------------------------------------------------------------------
export INCLUDE := $(foreach dir,$(INCLUDES), -iquote $(CURDIR)/$(dir)) \ SRC := $(wildcard *.c)
$(foreach dir,$(LIBDIRS),-I$(dir)/include) \ SRCOBJ := $(patsubst %.c,%.o,$(SRC))
-I$(CURDIR)/$(BUILD) \
-I$(LIBOGC_INC)
#--------------------------------------------------------------------------------- RES := $(wildcard *.png)
# build a list of library paths RESOBJ := $(patsubst %.png,%.o,$(RES))
#--------------------------------------------------------------------------------- RESC := $(patsubst %.png,%.c,$(RES))
export LIBPATHS := $(foreach dir,$(LIBDIRS),-L$(dir)/lib) \ RESH := $(patsubst %.png,%.h,$(RES))
-L$(LIBOGC_LIB)
export OUTPUT := $(CURDIR)/$(TARGET) OBJ := $(RESOBJ) $(SRCOBJ)
.PHONY: $(BUILD) clean
#--------------------------------------------------------------------------------- #-------------------------------------------------------------------------------
$(BUILD): # Include required libraries
@[ -d $@ ] || mkdir -p $@ #-------------------------------------------------------------------------------
@make --no-print-directory -C $(BUILD) -f $(CURDIR)/Makefile LIBS := -lgrrlib -lpngu -lpng -ljpeg -lz
LIBS += -lwiiuse
#LIBS += -lmodplay -lasnd
LIBS += -lbte -logc
LIBS += -lm
#--------------------------------------------------------------------------------- #-------------------------------------------------------------------------------
# Compilers & utils which we will be using
#-------------------------------------------------------------------------------
BINDIR := $(DEVKITPPC)/bin
PREFIX := $(BINDIR)/powerpc-gekko-
CC := $(PREFIX)gcc
CXX := $(PREFIX)g++
AR := $(PREFIX)ar
AS := $(PREFIX)as
LD := $(CC)
OBJCOPY := $(PREFIX)objcopy
ELF2DOL := $(BINDIR)/elf2dol
UPLOAD := $(BINDIR)/wiiload
#-------------------------------------------------------------------------------
# libogc - the main Wii/GC libraries
#-------------------------------------------------------------------------------
OGC := $(DEVKITPRO)/libogc
INCD := $(OGC)/include
LIBD := $(OGC)/lib/wii
#-------------------------------------------------------------------------------
# Wii specific compiler flags
#-------------------------------------------------------------------------------
MACHDEP := -DGEKKO -mrvl -mcpu=750 -meabi -mhard-float
CFLAGS := -O2 -Wall $(MACHDEP) -I $(INCD)
#-------------------------------------------------------------------------------
# Information for the linker
#-------------------------------------------------------------------------------
LDFLAGS = $(MACHDEP) -Wl,-Map,$(MAP)
LIBPATHS := -L$(DEVKITPRO)/libogc/lib/wii
#-------------------------------------------------------------------------------
# Build rules
#-------------------------------------------------------------------------------
# "make all" -> Build the DOL file
all : $(DOL)
# "make clean" -> Erase everything made by `make`
clean : clean :
@echo clean ... rm -f $(OBJ) $(RESC) $(RESH) $(ELF) $(DOL) $(MAP)
@rm -fr $(BUILD) $(OUTPUT).elf $(OUTPUT).dol
#--------------------------------------------------------------------------------- # "make run" -> Send the DOL file to the Wii
run: run : $(DOL)
psoload $(TARGET).dol $(UPLOAD) $(DOL)
#--------------------------------------------------------------------------------- # The DOL file is built from the ELF file
reload: $(DOL) : $(ELF)
psoload -r $(TARGET).dol @echo Converting to: $@
@$(ELF2DOL) $< $@
# The ELF is built from the OBJects
$(ELF) : $(OBJ)
@echo Linking as: $@
@$(CC) $^ $(LDFLAGS) $(LIBPATHS) $(LIBS) -o $@
#--------------------------------------------------------------------------------- # Objects (.o) are made from C files (.c)
else %.o : %.c
@echo Compiling: $<
@$(CC) $(CFLAGS) -c $< -o $@
DEPENDS := $(OFILES:.o=.d) # C files (.c) can be made from PNG images
.PRECIOUS : %.c
#--------------------------------------------------------------------------------- %.c : %.png
# main targets @echo Converting resource: $<
#--------------------------------------------------------------------------------- @./raw2c.exe $< 2>null
$(OUTPUT).dol: $(OUTPUT).elf
$(OUTPUT).elf: $(OFILES)
#---------------------------------------------------------------------------------
# This rule links in binary data with the .jpg extension
#---------------------------------------------------------------------------------
%.jpg.o : %.jpg
#---------------------------------------------------------------------------------
@echo $(notdir $<)
$(bin2o)
-include $(DEPENDS)
#---------------------------------------------------------------------------------
endif
#---------------------------------------------------------------------------------