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[CHG] Example nonameno02 is now compiling
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8770af329b
commit
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3 changed files with 10 additions and 11 deletions
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@ -19,7 +19,7 @@ int main() {
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guVector ln[4];
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guVector ln[4];
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guVector d[4];
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guVector d[4];
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float xt ,yt, zt;
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float xt, yt, zt;
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int i;
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int i;
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float a=0.0, b=0.0;
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float a=0.0, b=0.0;
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float c=2;
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float c=2;
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@ -35,7 +35,7 @@ int main() {
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a+=0.04;
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a+=0.04;
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b+=0.02;
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b+=0.02;
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for(i=0;i<4;i++){
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for(i=0;i<4;i++) {
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xt=l[i].x*cos(a)-l[i].z*sin(a);
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xt=l[i].x*cos(a)-l[i].z*sin(a);
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yt=l[i].y;
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yt=l[i].y;
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zt=l[i].x*sin(a)+l[i].z*cos(a);
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zt=l[i].x*sin(a)+l[i].z*cos(a);
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@ -16,18 +16,17 @@ extern GXRModeObj *rmode;
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int main() {
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int main() {
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u32 WPADDown;
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u32 WPADDown;
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float sinx[4]={0,0,0,0},siny[4]={0,0,0,0};
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float sinx[4]={0,0,0,0}, siny[4]={0,0,0,0};
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int i;
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int i;
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GRRLIB_Init();
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GRRLIB_Init();
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WPAD_Init();
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WPAD_Init();
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GRRLIB_texImg *tex_screen[10];
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GRRLIB_texImg *tex_screen[10];
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for(i=0;i<10;i++){
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for(i=0; i<10; i++) {
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tex_screen[i] = GRRLIB_CreateEmptyTexture(rmode->fbWidth,rmode->efbHeight);
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tex_screen[i] = GRRLIB_CreateEmptyTexture(rmode->fbWidth, rmode->efbHeight);
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}
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}
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GRRLIB_texImg *tex_ball = GRRLIB_LoadTexture(ball);
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GRRLIB_texImg *tex_ball = GRRLIB_LoadTexture(ball);
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@ -36,11 +35,11 @@ int main() {
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WPAD_ScanPads();
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WPAD_ScanPads();
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WPADDown = WPAD_ButtonsDown(0);
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WPADDown = WPAD_ButtonsDown(0);
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for(i=0;i<10;i++){
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for(i=0; i<10; i++) {
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GRRLIB_DrawImg(0,0, tex_screen[i] , 0, 1, 1, 0xFFFFFFFF);
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GRRLIB_DrawImg(0, 0, tex_screen[i], 0, 1, 1, 0xFFFFFFFF);
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GRRLIB_DrawImg(((640-64)/2)+sin(sinx[0])*160+sin(sinx[1])*sin(sinx[2])*50,((480-64)/2)+sin(siny[0])*120+sin(siny[1])*sin(siny[2])*50, tex_ball , 0, 1, 1, 0xFFFFFFFF);
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GRRLIB_DrawImg(((640-64)/2)+sin(sinx[0])*160+sin(sinx[1])*sin(sinx[2])*50,((480-64)/2)+sin(siny[0])*120+sin(siny[1])*sin(siny[2])*50, tex_ball, 0, 1, 1, 0xFFFFFFFF);
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sinx[0]+=0.02;sinx[1]+=0.03;sinx[2]+=0.05;siny[0]+=0.03;siny[1]+=0.01;siny[2]+=0.06;
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sinx[0]+=0.02;sinx[1]+=0.03;sinx[2]+=0.05;siny[0]+=0.03;siny[1]+=0.01;siny[2]+=0.06;
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GRRLIB_Screen2Texture(tex_screen[i]);
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GRRLIB_Screen2Texture(0, 0, tex_screen[i], false);
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GRRLIB_Render();
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GRRLIB_Render();
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}
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}
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@ -12,7 +12,7 @@ ifeq ($(strip $(DEVKITPRO)),)
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endif
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endif
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#-------------------------------------------------------------------------------
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#-------------------------------------------------------------------------------
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# Applicatin will be named after this directory
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# Application will be named after this directory
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#-------------------------------------------------------------------------------
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#-------------------------------------------------------------------------------
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APP := $(notdir $(CURDIR))
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APP := $(notdir $(CURDIR))
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ELF := $(APP).elf
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ELF := $(APP).elf
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