mirror of
https://github.com/GRRLIB/GRRLIB.git
synced 2024-11-22 15:02:20 +00:00
[CHG] Cleanup
This commit is contained in:
parent
4ea093ca25
commit
fca67fc044
3 changed files with 158 additions and 159 deletions
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@ -17,7 +17,7 @@ include $(DEVKITPPC)/wii_rules
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#---------------------------------------------------------------------------------
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#---------------------------------------------------------------------------------
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TARGET := $(notdir $(CURDIR))
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TARGET := $(notdir $(CURDIR))
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BUILD := build
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BUILD := build
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SOURCES := source source/gfx GRRLIB_addon
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SOURCES := source
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DATA := data
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DATA := data
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INCLUDES :=
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INCLUDES :=
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@ -33,7 +33,7 @@ LDFLAGS = -g $(MACHDEP) -mrvl -Wl,-Map,$(notdir $@).map
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#---------------------------------------------------------------------------------
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#---------------------------------------------------------------------------------
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# any extra libraries we wish to link with the project
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# any extra libraries we wish to link with the project
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#---------------------------------------------------------------------------------
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#---------------------------------------------------------------------------------
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LIBS := -lmodplay -lasnd -lgrrlib -lpngu -lpng -ljpeg -lz -lfat -lwiiuse -lbte -logc -lm
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LIBS := -lgrrlib -lpngu -lpng -ljpeg -lz -lfat -lwiiuse -lbte -logc -lm
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#---------------------------------------------------------------------------------
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#---------------------------------------------------------------------------------
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# list of directories containing libraries, this must be the top level containing
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# list of directories containing libraries, this must be the top level containing
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@ -1,5 +1,5 @@
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/*===========================================
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/*===========================================
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NoNameNo simple Gradient Sinusoid
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NoNameNo simple Gradient Sinusoid
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A good start to code a nice plasma
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A good start to code a nice plasma
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============================================*/
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============================================*/
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#include <grrlib.h>
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#include <grrlib.h>
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@ -8,18 +8,17 @@
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#include <wiiuse/wpad.h>
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#include <wiiuse/wpad.h>
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int main() {
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int main() {
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int offset1, offset2, offset3, offset4;
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int offset1, offset2, offset3, offset4;
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int periode1, periode2, periode3, periode4 ;
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int periode1, periode2, periode3, periode4 ;
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int length1, length2, length3, length4;
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int length1, length2, length3, length4;
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int amp1, amp2, amp3, amp4;
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int amp1, amp2, amp3, amp4;
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int origine1, origine2, origine3, origine4;
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int origine1, origine2, origine3, origine4;
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int adc1, adc2, adc3, adc4;
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int adc1, adc2, adc3, adc4;
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float old1, old2, old3, old4;
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float old1, old2, old3, old4;
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float siny1, siny2, siny3, siny4;
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float siny1, siny2, siny3, siny4;
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int x;
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int x;
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float pas1, pas2, pas3, pas4;
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float pas1, pas2, pas3, pas4;
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// Initialise the Graphics & Video subsystem
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// Initialise the Graphics & Video subsystem
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GRRLIB_Init();
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GRRLIB_Init();
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@ -28,69 +27,74 @@ float pas1, pas2, pas3, pas4;
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WPAD_Init();
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WPAD_Init();
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adc1=0;
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adc1=0;
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offset1=0;
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offset1=0;
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origine1=0;
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origine1=0;
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length1=1280;
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length1=1280;
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amp1=100;
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amp1=100;
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periode1=1;
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periode1=1;
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pas1=(periode1*360.0F)/length1;
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pas1=(periode1*360.0F)/length1;
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siny1 = offset1*pas1;
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siny1 = offset1*pas1;
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adc2=1;
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adc2=1;
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offset2=0;
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offset2=0;
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origine2=0;
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origine2=0;
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length2=1280;
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length2=1280;
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amp2=40;
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amp2=40;
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periode2=2;
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periode2=2;
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pas2=(periode2*360.0F)/length2;
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pas2=(periode2*360.0F)/length2;
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siny2 = offset2*pas2;
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siny2 = offset2*pas2;
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adc3=-3;
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adc3=-3;
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offset3=0;
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offset3=0;
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origine3=0;
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origine3=0;
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length3=1280;
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length3=1280;
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amp3=30;
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amp3=30;
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periode3=1;
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periode3=1;
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pas3=(periode3*360.0F)/length3;
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pas3=(periode3*360.0F)/length3;
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siny3 = offset3*pas3;
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siny3 = offset3*pas3;
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adc4=-7;
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adc4=-7;
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offset4=0;
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offset4=0;
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origine4=0;
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origine4=0;
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length4=1280;
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length4=1280;
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amp4=70;
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amp4=70;
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periode4=1;
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periode4=1;
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pas4=(periode4*360.0F)/length4;
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pas4=(periode4*360.0F)/length4;
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siny4 = offset4*pas4;
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siny4 = offset4*pas4;
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while(1) {
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while(1) {
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GRRLIB_FillScreen(0x000000FF);
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GRRLIB_FillScreen(0x000000FF);
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WPAD_ScanPads(); // Scan the wiimotes
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WPAD_ScanPads(); // Scan the wiimotes
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if (WPAD_ButtonsDown(0) & WPAD_BUTTON_HOME) break ;
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if (WPAD_ButtonsDown(0) & WPAD_BUTTON_HOME) break ;
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old1=siny1;old2=siny2;old3=siny3;old4=siny4;
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old1=siny1;old2=siny2;old3=siny3;old4=siny4;
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for(x=0;x<=640;x++) {
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siny1+=pas1;
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siny2+=pas2;
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siny3+=pas3;
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siny4+=pas4;
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for(x=0;x<=640;x++){
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GX_Begin(GX_LINES, GX_VTXFMT0, 2);
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siny1+=pas1;siny2+=pas2;siny3+=pas3;siny4+=pas4;
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GX_Position3f32(x, 0, 0);
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GX_Color1u32(0x000000FF);
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GX_Position3f32(x, (sin(DegToRad(siny1))*amp1+origine1)+(sin(DegToRad(siny2))*amp2+origine2)+(sin(DegToRad(siny3))*amp3+origine3)+(sin(DegToRad(siny4))*amp4+origine4)+240, 0);
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GX_Color1u32(0xFF00007F);
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GX_End();
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GX_Begin(GX_LINES, GX_VTXFMT0, 2);
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GX_Position3f32(x, (sin(DegToRad(siny1))*amp1+origine1)+(sin(DegToRad(siny2))*amp2+origine2)+(sin(DegToRad(siny3))*amp3+origine3)+(sin(DegToRad(siny4))*amp4+origine4)+240, 0);
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GX_Color1u32(0xFF00007F);
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GX_Position3f32(x, 480, 0);
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GX_Color1u32(0x000000FF);
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GX_End();
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GX_Begin(GX_LINES, GX_VTXFMT0, 2);
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}
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GX_Position3f32(x, 0, 0);
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siny1=old1+(adc1*pas1);
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GX_Color1u32(0x000000FF);
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siny2=old2+(adc2*pas2);
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GX_Position3f32(x, (sin(DegToRad(siny1))*amp1+origine1)+(sin(DegToRad(siny2))*amp2+origine2)+(sin(DegToRad(siny3))*amp3+origine3)+(sin(DegToRad(siny4))*amp4+origine4)+240, 0);
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siny3=old3+(adc3*pas3);
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GX_Color1u32(0xFF00007F);
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siny4=old4+(adc4*pas4);
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GX_End();
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GX_Begin(GX_LINES, GX_VTXFMT0, 2);
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GX_Position3f32(x, (sin(DegToRad(siny1))*amp1+origine1)+(sin(DegToRad(siny2))*amp2+origine2)+(sin(DegToRad(siny3))*amp3+origine3)+(sin(DegToRad(siny4))*amp4+origine4)+240, 0);
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GX_Color1u32(0xFF00007F);
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GX_Position3f32(x, 480, 0);
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GX_Color1u32(0x000000FF);
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GX_End();
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}
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siny1=old1+(adc1*pas1);siny2=old2+(adc2*pas2); siny3=old3+(adc3*pas3); siny4=old4+(adc4*pas4);
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GRRLIB_Render(); // Render the frame buffer to the TV
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GRRLIB_Render(); // Render the frame buffer to the TV
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}
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}
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@ -24,18 +24,15 @@ int main() {
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int i;
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int i;
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int screen_index = 0;
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int screen_index = 0;
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float t=0;
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float t=0;
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int R=81;
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const int R=81;
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int r=71;
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const int r=71;
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int d=120;
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const int d=120;
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float f=0;
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float f=0;
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float ff=0;
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float ff=0;
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float spr=0;
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float spr=0;
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int n=1;
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int n=1;
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float a=0;
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float a=0;
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u32 col[3];
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u32 col[3] = {0xFFFFFFFF, 0xFFFFFFFF, 0xAAAAAAFF};
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col[0]=0xFFFFFFFF;
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col[1]=0xFFFFFFFF;
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col[2]=0xAAAAAAFF;
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float cubeZ=10.0f;
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float cubeZ=10.0f;
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float camZ=30.0f;;
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float camZ=30.0f;;
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@ -55,16 +52,14 @@ int main() {
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GRRLIB_InitTileSet(tex_font, 16, 16, 32);
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GRRLIB_InitTileSet(tex_font, 16, 16, 32);
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for(i=0;i<=255;i+=1) {
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for(i=0;i<=255;i+=1){
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GRRLIB_Printf((640-(16*16))/2, 200, tex_font, 0xFFFFFF00|i, 1, "HOW MANY 3D CUBE");
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GRRLIB_Printf((640-(16*16))/2, 200, tex_font, 0xFFFFFF00|i, 1, "HOW MANY 3D CUBE");
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GRRLIB_Printf((640-(16*20))/2, 216, tex_font, 0xFFFFFF00|i, 1, "CAN YOU DISPLAY WITH");
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GRRLIB_Printf((640-(16*20))/2, 216, tex_font, 0xFFFFFF00|i, 1, "CAN YOU DISPLAY WITH");
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GRRLIB_DrawImg((640-352)/2, 248, tex_logo, 0, 1, 1, 0xFFFFFF00|i);
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GRRLIB_DrawImg((640-352)/2, 248, tex_logo, 0, 1, 1, 0xFFFFFF00|i);
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GRRLIB_Printf((640-(16*28))/2, 480-16, tex_font, 0xFFFFFF00|i, 1, "BY NONAMENO FROM GRRLIB TEAM");
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GRRLIB_Printf((640-(16*28))/2, 480-16, tex_font, 0xFFFFFF00|i, 1, "BY NONAMENO FROM GRRLIB TEAM");
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GRRLIB_Render();
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GRRLIB_Render();
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}
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}
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for(i=255;i>=0;i-=2){
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for(i=255;i>=0;i-=2) {
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GRRLIB_Printf((640-(16*16))/2, 200, tex_font, 0xFFFFFF00|i, 1, "HOW MANY 3D CUBE");
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GRRLIB_Printf((640-(16*16))/2, 200, tex_font, 0xFFFFFF00|i, 1, "HOW MANY 3D CUBE");
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GRRLIB_Printf((640-(16*20))/2, 216, tex_font, 0xFFFFFF00|i, 1, "CAN YOU DISPLAY WITH");
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GRRLIB_Printf((640-(16*20))/2, 216, tex_font, 0xFFFFFF00|i, 1, "CAN YOU DISPLAY WITH");
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GRRLIB_DrawImg((640-352)/2, 248, tex_logo, 0, 1, 1, 0xFFFFFF00|i);
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GRRLIB_DrawImg((640-352)/2, 248, tex_logo, 0, 1, 1, 0xFFFFFF00|i);
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@ -81,105 +76,105 @@ int main() {
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GRRLIB_2dMode();
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GRRLIB_2dMode();
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GRRLIB_DrawImg(0, 0, tex_screen[screen_index], 0, 1, 1, 0xFFFFFFFF);
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GRRLIB_DrawImg(0, 0, tex_screen[screen_index], 0, 1, 1, 0xFFFFFFFF);
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GRRLIB_3dMode(0.1,1000,45,1);
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GRRLIB_3dMode(0.1, 1000, 45, 1);
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GRRLIB_SetBlend(GRRLIB_BLEND_ALPHA);
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GRRLIB_SetBlend(GRRLIB_BLEND_ALPHA);
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cubeZ+=0.02f;
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cubeZ+=0.02f;
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GRRLIB_objectView((float)(((R + r-ff)*cos(t-f) - d*cos(((R + r-f)/r)*t)))/20.0f,(float)(((R + r-ff)*sin(t) - d*sin(((R + r)/r)*t)-f))/20.0f,sin(cubeZ)*10, a,a*2,a*3);
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GRRLIB_objectView((float)(((R + r-ff)*cos(t-f) - d*cos(((R + r-f)/r)*t)))/20.0f,(float)(((R + r-ff)*sin(t) - d*sin(((R + r)/r)*t)-f))/20.0f,sin(cubeZ)*10, a,a*2,a*3);
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GRRLIB_setTexture(tex_girl,0);
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GRRLIB_setTexture(tex_girl, 0);
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GX_Begin(GX_QUADS, GX_VTXFMT0, 24);
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GX_Begin(GX_QUADS, GX_VTXFMT0, 24);
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GX_Position3f32(-1.0f,1.0f,1.0f);
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GX_Position3f32(-1.0f,1.0f,1.0f);
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GX_Color1u32(col[0]);
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GX_Color1u32(col[0]);
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GX_TexCoord2f32(0.0f,0.0f);
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GX_TexCoord2f32(0.0f,0.0f);
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GX_Position3f32(1.0f,1.0f,1.0f);
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GX_Position3f32(1.0f,1.0f,1.0f);
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GX_Color1u32(col[0]);
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GX_Color1u32(col[0]);
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GX_TexCoord2f32(1.0f,0.0f);
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GX_TexCoord2f32(1.0f,0.0f);
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GX_Position3f32(1.0f,-1.0f,1.0f);
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GX_Position3f32(1.0f,-1.0f,1.0f);
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GX_Color1u32(col[0]);
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GX_Color1u32(col[0]);
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GX_TexCoord2f32(1.0f,1.0f);
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GX_TexCoord2f32(1.0f,1.0f);
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GX_Position3f32(-1.0f,-1.0f,1.0f);
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GX_Position3f32(-1.0f,-1.0f,1.0f);
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GX_Color1u32(col[0]);
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GX_Color1u32(col[0]);
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GX_TexCoord2f32(0.0f,1.0f);
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GX_TexCoord2f32(0.0f,1.0f);
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GX_Position3f32(1.0f,1.0f,-1.0f);
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GX_Position3f32(1.0f,1.0f,-1.0f);
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GX_Color1u32(col[0]);
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GX_Color1u32(col[0]);
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GX_TexCoord2f32(0.0f,0.0f);
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GX_TexCoord2f32(0.0f,0.0f);
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GX_Position3f32(-1.0f,1.0f,-1.0f);
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GX_Position3f32(-1.0f,1.0f,-1.0f);
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GX_Color1u32(col[0]);
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GX_Color1u32(col[0]);
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GX_TexCoord2f32(1.0f,0.0f);
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GX_TexCoord2f32(1.0f,0.0f);
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GX_Position3f32(-1.0f,-1.0f,-1.0f);
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GX_Position3f32(-1.0f,-1.0f,-1.0f);
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GX_Color1u32(col[0]);
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GX_Color1u32(col[0]);
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GX_TexCoord2f32(1.0f,1.0f);
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GX_TexCoord2f32(1.0f,1.0f);
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GX_Position3f32(1.0f,-1.0f,-1.0f);
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GX_Position3f32(1.0f,-1.0f,-1.0f);
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GX_Color1u32(col[0]);
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GX_Color1u32(col[0]);
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GX_TexCoord2f32(0.0f,1.0f);
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GX_TexCoord2f32(0.0f,1.0f);
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GX_Position3f32(1.0f,1.0f,1.0f);
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GX_Position3f32(1.0f,1.0f,1.0f);
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GX_Color1u32(col[1]);
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GX_Color1u32(col[1]);
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GX_TexCoord2f32(0.0f,0.0f);
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GX_TexCoord2f32(0.0f,0.0f);
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GX_Position3f32(1.0f,1.0f,-1.0f);
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GX_Position3f32(1.0f,1.0f,-1.0f);
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GX_Color1u32(col[1]);
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GX_Color1u32(col[1]);
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GX_TexCoord2f32(1.0f,0.0f);
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GX_TexCoord2f32(1.0f,0.0f);
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GX_Position3f32(1.0f,-1.0f,-1.0f);
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GX_Position3f32(1.0f,-1.0f,-1.0f);
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GX_Color1u32(col[1]);
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GX_Color1u32(col[1]);
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GX_TexCoord2f32(1.0f,1.0f);
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GX_TexCoord2f32(1.0f,1.0f);
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GX_Position3f32(1.0f,-1.0f,1.0f);
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GX_Position3f32(1.0f,-1.0f,1.0f);
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GX_Color1u32(col[1]);
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GX_Color1u32(col[1]);
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GX_TexCoord2f32(0.0f,1.0f);
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GX_TexCoord2f32(0.0f,1.0f);
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GX_Position3f32(-1.0f,1.0f,-1.0f);
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GX_Position3f32(-1.0f,1.0f,-1.0f);
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GX_Color1u32(col[1]);
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GX_Color1u32(col[1]);
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GX_TexCoord2f32(0.0f,0.0f);
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GX_TexCoord2f32(0.0f,0.0f);
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GX_Position3f32(-1.0f,1.0f,1.0f);
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GX_Position3f32(-1.0f,1.0f,1.0f);
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GX_Color1u32(col[1]);
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GX_Color1u32(col[1]);
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GX_TexCoord2f32(1.0f,0.0f);
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GX_TexCoord2f32(1.0f,0.0f);
|
||||||
GX_Position3f32(-1.0f,-1.0f,1.0f);
|
GX_Position3f32(-1.0f,-1.0f,1.0f);
|
||||||
GX_Color1u32(col[1]);
|
GX_Color1u32(col[1]);
|
||||||
GX_TexCoord2f32(1.0f,1.0f);
|
GX_TexCoord2f32(1.0f,1.0f);
|
||||||
GX_Position3f32(-1.0f,-1.0f,-1.0f);
|
GX_Position3f32(-1.0f,-1.0f,-1.0f);
|
||||||
GX_Color1u32(col[1]);
|
GX_Color1u32(col[1]);
|
||||||
GX_TexCoord2f32(0.0f,1.0f);
|
GX_TexCoord2f32(0.0f,1.0f);
|
||||||
|
|
||||||
GX_Position3f32(-1.0f,1.0f,-1.0f);
|
GX_Position3f32(-1.0f,1.0f,-1.0f);
|
||||||
GX_Color1u32(col[2]);
|
GX_Color1u32(col[2]);
|
||||||
GX_TexCoord2f32(0.0f,0.0f);
|
GX_TexCoord2f32(0.0f,0.0f);
|
||||||
GX_Position3f32(1.0f,1.0f,-1.0f);
|
GX_Position3f32(1.0f,1.0f,-1.0f);
|
||||||
GX_Color1u32(col[2]);
|
GX_Color1u32(col[2]);
|
||||||
GX_TexCoord2f32(1.0f,0.0f);
|
GX_TexCoord2f32(1.0f,0.0f);
|
||||||
GX_Position3f32(1.0f,1.0f,1.0f);
|
GX_Position3f32(1.0f,1.0f,1.0f);
|
||||||
GX_Color1u32(col[2]);
|
GX_Color1u32(col[2]);
|
||||||
GX_TexCoord2f32(1.0f,1.0f);
|
GX_TexCoord2f32(1.0f,1.0f);
|
||||||
GX_Position3f32(-1.0f,1.0f,1.0f);
|
GX_Position3f32(-1.0f,1.0f,1.0f);
|
||||||
GX_Color1u32(col[2]);
|
GX_Color1u32(col[2]);
|
||||||
GX_TexCoord2f32(0.0f,1.0f);
|
GX_TexCoord2f32(0.0f,1.0f);
|
||||||
|
|
||||||
GX_Position3f32(1.0f,-1.0f,-1.0f);
|
GX_Position3f32(1.0f,-1.0f,-1.0f);
|
||||||
GX_Color1u32(col[2]);
|
GX_Color1u32(col[2]);
|
||||||
GX_TexCoord2f32(0.0f,0.0f);
|
GX_TexCoord2f32(0.0f,0.0f);
|
||||||
GX_Position3f32(-1.0f,-1.0f,-1.0f);
|
GX_Position3f32(-1.0f,-1.0f,-1.0f);
|
||||||
GX_Color1u32(col[2]);
|
GX_Color1u32(col[2]);
|
||||||
GX_TexCoord2f32(1.0f,0.0f);
|
GX_TexCoord2f32(1.0f,0.0f);
|
||||||
GX_Position3f32(-1.0f,-1.0f,1.0f);
|
GX_Position3f32(-1.0f,-1.0f,1.0f);
|
||||||
GX_Color1u32(col[2]);
|
GX_Color1u32(col[2]);
|
||||||
GX_TexCoord2f32(1.0f,1.0f);
|
GX_TexCoord2f32(1.0f,1.0f);
|
||||||
GX_Position3f32(1.0f,-1.0f,1.0f);
|
GX_Position3f32(1.0f,-1.0f,1.0f);
|
||||||
GX_Color1u32(col[2]);
|
GX_Color1u32(col[2]);
|
||||||
GX_TexCoord2f32(0.0f,1.0f);
|
GX_TexCoord2f32(0.0f,1.0f);
|
||||||
GX_End();
|
GX_End();
|
||||||
|
|
||||||
a+=0.5f;
|
a+=0.5f;
|
||||||
|
|
||||||
GRRLIB_2dMode();
|
GRRLIB_2dMode();
|
||||||
GRRLIB_Screen2Texture(0, 0, tex_screen[screen_index], GX_FALSE);
|
GRRLIB_Screen2Texture(0, 0, tex_screen[screen_index], GX_FALSE);
|
||||||
GRRLIB_Printf((640-(16*6*5))/2+5, 200+5, tex_font, 0x00000088, 5, "%06d",(int)spr);
|
GRRLIB_Printf((640-(16*6*5))/2+5, 200+5, tex_font, 0x00000088, 5, "%06d",(int)spr);
|
||||||
GRRLIB_Printf((640-(16*6*5))/2, 200, tex_font, 0xFFEEEE88, 5, "%06d",(int)spr);
|
GRRLIB_Printf((640-(16*6*5))/2, 200, tex_font, 0xFFEEEE88, 5, "%06d",(int)spr);
|
||||||
|
|
||||||
GRRLIB_Render();
|
GRRLIB_Render();
|
||||||
screen_index++;
|
screen_index++;
|
||||||
screen_index %= 9;
|
screen_index %= 9;
|
||||||
spr+=0.1f;
|
spr+=0.1f;
|
||||||
t+=0.01f;
|
t+=0.01f;
|
||||||
|
|
||||||
if(t>n*2*PI){
|
if(t>n*2*PI){
|
||||||
n++;
|
n++;
|
||||||
|
|
Loading…
Reference in a new issue