15 lines
229 B
C#
15 lines
229 B
C#
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using Godot;
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namespace Pong.Scripts;
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public partial class SceneManager : Node2D
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{
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public override void _Process(double delta)
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{
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if (Input.IsActionJustPressed("scene_reload"))
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{
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GetTree().ReloadCurrentScene();
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}
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}
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}
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