Commit graph

3 commits

Author SHA1 Message Date
65ef70f583 the enemy can now see when the screen is adjusted.
the scaling manager now controls when the various objects are active so stuff won't be null because of stuff running too fast or slow.
2023-06-02 17:15:44 -07:00
7bae1587d2 add a scene wide scaling manager.
this is so i can scale all the objects to the proper positions and scales when the resolution changes.
2023-05-22 10:41:56 -07:00
425bf2ad27 make a settings menu and general refactoring
i added more to the main menu, as it has a settings menu now, that stores its files with json. i also changed the font to atkinson hyperlegible and made a BaseMenu class that takes care of the screen scaling for menus.

i also refactored the project folder structure to make it more organized.
2023-05-20 21:42:38 -07:00
Renamed from Scripts/Nodes/Ball.cs (Browse further)