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3 commits

Author SHA1 Message Date
9b0ebcefba walls can reset the ball to its starting position
WallManager binds to the BodyEntered signal on the Area2D class and
detects if the body that entered the area is the ball class, and if it
is, it will reset the ball to its starting position. right now, theres
no scoring system. this will be added later.
2023-05-19 00:18:38 -07:00
133e0fb734 move the maxRandomAngle double to an exported var.
this means you can set the maxRandomAngle in the inspector, without having to modify the code.
2023-05-17 10:52:55 -07:00
794a3646ed Initial Commit 2023-05-16 20:28:26 -07:00