Fries
4200a3e7df
the enemy can now track the player with a cast that uses a shape generated in code. the enemy moves using some fancy math that gets the sign of the distance between the ball and the enemy paddles y position to get a normalised number for velocity and the velocity is lerped to smooth out any janky movement. |
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Ball.tscn | ||
Enemy.tscn | ||
Paddle.tscn | ||
Pong.tscn | ||
Walls.tscn |