Commit graph

98 commits

Author SHA1 Message Date
N0NameN0
5c15af3217 [CHG] Improve a little bit 3D_Light1 sample code 2010-04-06 11:39:21 +00:00
N0NameN0
ff547d7787 [CHG] Improve and comment 3D_Light1 sample code 2010-04-06 11:36:38 +00:00
N0NameN0
16c25c1ed2 [CHG] function GRRLIB_3dMode color paramter removed since you now MUST pass vertex color !!
[ADD] Diffuse light function GRRLIB_SetLightDiff
[ADD] GRRLIB_SetLightAmbiant
[ADD] GRRLIB_SetLightOff
[ADD] A simple Diffuse lights sample code (Two lights)
2010-04-06 11:23:31 +00:00
Crayon2000
b7eb66f7d0 [CHG] Files did not include math.h but were using sin 2010-03-11 03:01:31 +00:00
Crayon2000
8789bd4ba6 [CHG] pngu.c does not required to include gx.h anymore
[BUG] Fixed some examples using GRRLIB_ScrShot
2010-01-19 05:09:58 +00:00
Crayon2000
f229e1b581 [CHG] Added a timestamp to the screenshot function in the TTF example 2010-01-18 03:25:39 +00:00
N0NameN0
d58f2d2c76 [CHG] Comment typo 2010-01-17 17:38:40 +00:00
N0NameN0
99a0351914 [DEL] removed two old test files 2010-01-17 17:35:34 +00:00
N0NameN0
a46deda984 [DEL] in GRRLIB_3D.c All Light functions (uggly way to provide light imho)
[ADD] NEED_GRRLIB_FUNCTION a sample demo code that can be a base to code new functions !! i really need help on this !!
2010-01-17 17:34:17 +00:00
N0NameN0
8f7e79ab29 [DEL] Light Sample since i dont like the way i defined light fonctions 2010-01-17 17:13:05 +00:00
Crayon2000
8d1b10574e [CHG] TTF functions are now using RGBA color instead of RGB 2010-01-15 06:55:22 +00:00
Crayon2000
2dbb1380df [CHG] More protection to TTF functions
[NEW] Added FPS in the TTF example
2010-01-11 21:48:01 +00:00
Crayon2000
3a88515815 [CHG] Cleaning code, I replaced all " ;" with ";" 2010-01-08 23:00:07 +00:00
N0NameN0
a4699e1780 [CHG] Just a simple printf modification 2010-01-06 18:27:55 +00:00
N0NameN0
96783d84bb [ADD] Adding GRRLIB_DrawCylinder
[CHG] Light/Primitive Demo code
2010-01-06 18:18:43 +00:00
N0NameN0
899f7f1d47 [ADD] Adding GRRLIB_DrawCube
[CHG] Adding a cube to the primitive/light demo code
2010-01-06 14:08:06 +00:00
N0NameN0
d352bd354d [ADD] Adding GRRLIB_DrawSphere
[CHG] Light and primitive demo to add a sphere
2010-01-06 13:35:27 +00:00
N0NameN0
864f2610e9 [ADD] Added GRRLIB_DrawTorus, our first primitive !!! 2010-01-06 09:25:28 +00:00
Crayon2000
42d7917d0d [CHG] TTF example is more complete
[BUG] In the 3D test branch the model could be draw with color and texture (order is: position / normal / color / texture)
[CHG] In the 3D test branch the example is now using lights
2010-01-06 04:56:37 +00:00
Crayon2000
25876beeb9 [CHG] Files cleanup 2010-01-05 22:28:13 +00:00
N0NameN0
45a9b43afb [CHG] Fixed all compil error due to latest commit 2010-01-05 22:04:33 +00:00
N0NameN0
dd1aa7045f [ADD] First Diffuse Light functions (lot of work need about light in general...)
[ADD] a Diffuse Light sample code (3 lights sources)
2010-01-05 21:39:31 +00:00
Crayon2000
0d760f99d4 [NEW] FreeType support now available (first support) 2010-01-04 03:28:25 +00:00
Crayon2000
c9ff17bda5 [CHG] Code format 2009-12-22 03:04:34 +00:00
Crayon2000
2cb06234ba [CHG] Dol files are not needed anymore. Compile them if you need them ;) 2009-12-16 20:15:11 +00:00
N0NameN0
01d32586cc [ADD] All samples .dol to permit everyone to test them without compil them (only here for release 4.2.0) 2009-12-16 09:39:22 +00:00
Crayon2000
c63ad06ac9 [CHG] Function should start with upper case character 2009-12-15 22:51:39 +00:00
Crayon2000
bd928df11b [CHG] Cleanup examples 2009-12-15 22:32:21 +00:00
N0NameN0
d2355216d2 [ADD] 3D_CubedTileDemo : to show Dynamic Texturing 2009-12-15 21:56:25 +00:00
Crayon2000
280538ebec [CHG] Cleanup 2009-12-15 21:43:57 +00:00
N0NameN0
d61ac3d4d8 [CHG] Deletion of old png 2009-12-15 21:05:03 +00:00
N0NameN0
db28d10416 [ADD] TileDemo : How to use Tiles/Tilset for Demo or Game 2009-12-15 21:02:44 +00:00
Crayon2000
fca67fc044 [CHG] Cleanup 2009-12-15 20:02:26 +00:00
N0NameN0
4ea093ca25 [ADD] funsin : a nice gradient sinusoid example 2009-12-15 19:20:56 +00:00
N0NameN0
22e432e3d4 [ADD] unlimited3D sample code, based on the 2D version 2009-12-15 19:06:53 +00:00
N0NameN0
80877d8fee [CHG] Improve Compositing sample 2009-12-15 18:46:54 +00:00
N0NameN0
33405a6e70 [ADD] 3D_sample4 : a more complex 3D object rotating 2009-12-15 18:18:48 +00:00
Crayon2000
c77528dd8d [CHG] Doc improvement 2009-12-15 17:31:32 +00:00
Crayon2000
37077c8da9 [CHG] Nothing important ;) 2009-12-15 15:53:58 +00:00
N0NameN0
29e6c6f8ec [ADD] unlimited2d : A technic to show how to draw unlimited number of 2D sprites 2009-12-15 13:55:14 +00:00
Crayon2000
c3abfa5247 [CHG] Now talking about 3D 2009-12-14 23:14:17 +00:00
Crayon2000
d6f2677fe9 [CHG] Renamed lesson1 => basic_drawing 2009-12-14 19:54:03 +00:00
Crayon2000
6a57f3125d [CHG] Template is now similar to the devkitPro template. 2009-12-14 04:18:12 +00:00
Crayon2000
5ae93469cc [CHG] Renamed 2 examples 2009-12-11 22:32:31 +00:00
Crayon2000
3a71ef517b [CHG] Tabs converted to spaces 2009-12-11 21:13:57 +00:00
Crayon2000
1d1b996a06 [BUG] GRRLIB_PrintBMF was changed, but not the demo 2009-12-11 21:04:56 +00:00
Crayon2000
9e187ac8bc [NEW] New logo
[CHG] lesson2 renamed bitmap_fx
[CHG] Version is now 4.2.0
2009-12-10 22:08:28 +00:00
Crayon2000
124e1473a7 [CHG] Same header was included twice 2009-12-09 01:42:43 +00:00
N0NameN0
2d6e85e740 [ADD] 3D_sample3 (Compositing Textured Cube, then SIN it). 2009-12-07 18:29:47 +00:00
Crayon2000
b00ef0f50f [CHG] Cleanup (part 2) 2009-12-07 02:15:48 +00:00