N0NameN0
a968a16dfa
[ADD] GRRLIB_SetLightSpec for specular light support ;)
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[ADD] 3D_Light3 for a little specular light sample code.
2010-05-01 14:29:28 +00:00
Crayon2000
84d6fd44d6
[CHG] The font for 3D_Light2 demo as changed
2010-04-30 04:13:39 +00:00
N0NameN0
b52b9699b0
[ADD] 3D_sample5, a new sample code to show how to use new functions
2010-04-29 22:36:37 +00:00
Crayon2000
f9e3976fd5
[CHG] Code formatting
2010-04-29 19:36:03 +00:00
N0NameN0
46a2297aa6
[ADD] GRRLIB_ObjectViewInv (see doc for info)
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[CHG] Improve GRRLIB_ObjectView
[ADD] 3D_Light2 to show use of GRRLIB_ObjectViewInv
2010-04-29 17:37:00 +00:00
Crayon2000
507cd75cd5
[CHG] The font for 3D_Light1 demo as changed
2010-04-07 04:45:13 +00:00
Crayon2000
8a3adabef5
[CHG] Spelling errors
2010-04-06 19:03:51 +00:00
Crayon2000
38a76e29e7
[CHG] Formating
2010-04-06 17:04:57 +00:00
N0NameN0
5c15af3217
[CHG] Improve a little bit 3D_Light1 sample code
2010-04-06 11:39:21 +00:00
N0NameN0
ff547d7787
[CHG] Improve and comment 3D_Light1 sample code
2010-04-06 11:36:38 +00:00
N0NameN0
16c25c1ed2
[CHG] function GRRLIB_3dMode color paramter removed since you now MUST pass vertex color !!
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[ADD] Diffuse light function GRRLIB_SetLightDiff
[ADD] GRRLIB_SetLightAmbiant
[ADD] GRRLIB_SetLightOff
[ADD] A simple Diffuse lights sample code (Two lights)
2010-04-06 11:23:31 +00:00
Crayon2000
b7eb66f7d0
[CHG] Files did not include math.h but were using sin
2010-03-11 03:01:31 +00:00
Crayon2000
8789bd4ba6
[CHG] pngu.c does not required to include gx.h anymore
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[BUG] Fixed some examples using GRRLIB_ScrShot
2010-01-19 05:09:58 +00:00
Crayon2000
f229e1b581
[CHG] Added a timestamp to the screenshot function in the TTF example
2010-01-18 03:25:39 +00:00
N0NameN0
d58f2d2c76
[CHG] Comment typo
2010-01-17 17:38:40 +00:00
N0NameN0
99a0351914
[DEL] removed two old test files
2010-01-17 17:35:34 +00:00
N0NameN0
a46deda984
[DEL] in GRRLIB_3D.c All Light functions (uggly way to provide light imho)
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[ADD] NEED_GRRLIB_FUNCTION a sample demo code that can be a base to code new functions !! i really need help on this !!
2010-01-17 17:34:17 +00:00
N0NameN0
8f7e79ab29
[DEL] Light Sample since i dont like the way i defined light fonctions
2010-01-17 17:13:05 +00:00
Crayon2000
8d1b10574e
[CHG] TTF functions are now using RGBA color instead of RGB
2010-01-15 06:55:22 +00:00
Crayon2000
2dbb1380df
[CHG] More protection to TTF functions
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[NEW] Added FPS in the TTF example
2010-01-11 21:48:01 +00:00
Crayon2000
3a88515815
[CHG] Cleaning code, I replaced all " ;" with ";"
2010-01-08 23:00:07 +00:00
N0NameN0
a4699e1780
[CHG] Just a simple printf modification
2010-01-06 18:27:55 +00:00
N0NameN0
96783d84bb
[ADD] Adding GRRLIB_DrawCylinder
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[CHG] Light/Primitive Demo code
2010-01-06 18:18:43 +00:00
N0NameN0
899f7f1d47
[ADD] Adding GRRLIB_DrawCube
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[CHG] Adding a cube to the primitive/light demo code
2010-01-06 14:08:06 +00:00
N0NameN0
d352bd354d
[ADD] Adding GRRLIB_DrawSphere
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[CHG] Light and primitive demo to add a sphere
2010-01-06 13:35:27 +00:00
N0NameN0
864f2610e9
[ADD] Added GRRLIB_DrawTorus, our first primitive !!!
2010-01-06 09:25:28 +00:00
Crayon2000
42d7917d0d
[CHG] TTF example is more complete
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[BUG] In the 3D test branch the model could be draw with color and texture (order is: position / normal / color / texture)
[CHG] In the 3D test branch the example is now using lights
2010-01-06 04:56:37 +00:00
Crayon2000
25876beeb9
[CHG] Files cleanup
2010-01-05 22:28:13 +00:00
N0NameN0
45a9b43afb
[CHG] Fixed all compil error due to latest commit
2010-01-05 22:04:33 +00:00
N0NameN0
dd1aa7045f
[ADD] First Diffuse Light functions (lot of work need about light in general...)
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[ADD] a Diffuse Light sample code (3 lights sources)
2010-01-05 21:39:31 +00:00
Crayon2000
0d760f99d4
[NEW] FreeType support now available (first support)
2010-01-04 03:28:25 +00:00
Crayon2000
c9ff17bda5
[CHG] Code format
2009-12-22 03:04:34 +00:00
Crayon2000
2cb06234ba
[CHG] Dol files are not needed anymore. Compile them if you need them ;)
2009-12-16 20:15:11 +00:00
N0NameN0
01d32586cc
[ADD] All samples .dol to permit everyone to test them without compil them (only here for release 4.2.0)
2009-12-16 09:39:22 +00:00
Crayon2000
c63ad06ac9
[CHG] Function should start with upper case character
2009-12-15 22:51:39 +00:00
Crayon2000
bd928df11b
[CHG] Cleanup examples
2009-12-15 22:32:21 +00:00
N0NameN0
d2355216d2
[ADD] 3D_CubedTileDemo : to show Dynamic Texturing
2009-12-15 21:56:25 +00:00
Crayon2000
280538ebec
[CHG] Cleanup
2009-12-15 21:43:57 +00:00
N0NameN0
d61ac3d4d8
[CHG] Deletion of old png
2009-12-15 21:05:03 +00:00
N0NameN0
db28d10416
[ADD] TileDemo : How to use Tiles/Tilset for Demo or Game
2009-12-15 21:02:44 +00:00
Crayon2000
fca67fc044
[CHG] Cleanup
2009-12-15 20:02:26 +00:00
N0NameN0
4ea093ca25
[ADD] funsin : a nice gradient sinusoid example
2009-12-15 19:20:56 +00:00
N0NameN0
22e432e3d4
[ADD] unlimited3D sample code, based on the 2D version
2009-12-15 19:06:53 +00:00
N0NameN0
80877d8fee
[CHG] Improve Compositing sample
2009-12-15 18:46:54 +00:00
N0NameN0
33405a6e70
[ADD] 3D_sample4 : a more complex 3D object rotating
2009-12-15 18:18:48 +00:00
Crayon2000
c77528dd8d
[CHG] Doc improvement
2009-12-15 17:31:32 +00:00
Crayon2000
37077c8da9
[CHG] Nothing important ;)
2009-12-15 15:53:58 +00:00
N0NameN0
29e6c6f8ec
[ADD] unlimited2d : A technic to show how to draw unlimited number of 2D sprites
2009-12-15 13:55:14 +00:00
Crayon2000
c3abfa5247
[CHG] Now talking about 3D
2009-12-14 23:14:17 +00:00
Crayon2000
d6f2677fe9
[CHG] Renamed lesson1 => basic_drawing
2009-12-14 19:54:03 +00:00